High School

3D Modeling

1.0 Credit
36 weeks

Are you interested in a career in technology? Are you curious about working in fields like virtual reality, video game design, marketing, television and motion pictures, or digital imaging? If so, this course in 3D Modeling is a great place to start as it is the foundation for all these career paths. Gain a deeper understanding of graphic design and illustration as you use 3D animation software to create virtual three-dimensional design projects. Hone in on your drawing, photography, and 3D construction techniques and develop the skills needed to navigate within a 3D digital modeling workspace. This course is an excellent introduction to careers in the fast-growing field of technology and design.

During this course, you will learn career-related skills and earn a badge for this accomplishment. A badge is a digital certification of your career-related learning that you can share with colleges, higher education platforms, potential employers, your peers & colleagues! Select this link to learn more about badges.

Major Topics and Concepts

  • What is 3D Modeling?
  • The History of 3D Modeling
  • Tools of the Trade
  • Digital Citizenship and Ethics
  • Creating 3D Environments in Blender
  • Visual Elements
  • The Power of Light and Shade
  • 3D Geometrics
  • Texturing
  • Rendering
  • Environmental Models
  • Molding Your Future

Course Materials

Recommended hardware requirements:

  • 64-bit quad-core CPU
  • 8 GB RAM
  • Full HD display with 24-bit color
  • Three-button mouse
  • OpenGL 3.2 compatible graphics with 2 GB RAM
  • a computer running Windows Vista and above, Mac OSX 10.6 and above, or Linux


Modeling Basics and Applications

Students will demonstrate an understanding of 3D modeling basics and applications by defining basic terminology and uses of 3D modeling, describing the historical development of 3D modeling, explaining 3D modeling techniques, articulating social change corresponding with 3D modeling development, describing current and future applications of 3D modeling and explaining computer components and programming concepts.

Digital Citizenship and Ethics

Students will demonstrate an understanding of digital citizenship and ethics as they relate to 3D modeling by explaining digital citizenship responsibilities, plagiarism, and emerging technologies and describing copyright dynamics, applications, and violations.

3D Modeling Environments in Blender

Students will demonstrate an understanding of 3D modeling environments in Blender by utilizing Blender, comparing various 3D modeling techniques, and explaining and using 3D objects, digital tools and resources.

Visual Elements

Students will demonstrate an understanding of 3D modeling visual elements by explaining the process of visualization, identifying and applying related technical concepts, articulating the effects of light and perspective, and describing the implementation of visual simulation.

Light and Shade

Students will demonstrate an understanding of light and shade in 3D modeling by explaining the basics of lighting and shading, describing and utilizing lighting techniques and applications, and using lighting commands in Blender.

3D Geometrics

Students will demonstrate an understanding of 3D geometrics by using Blender geometric navigation and design, and applying transforms and modifiers to 3D objects.

Texturing and Rendering

Students will demonstrate an understanding of texturing and rendering by explaining the technical concepts of texture and rendering, applying texture and render in Blender, analyzing and utilizing camera and light for effective render, and creating a 3D scene.

Careers and Applications of 3D Modeling

Students will demonstrate an understanding of careers and applications of 3D modeling by identifying the use of 3D models in various industries and the real-world, using modeling techniques to create an environmental model, explaining the impact of environmental models, and differentiating careers in which 3D modeling skills could be applied.