Module 1: Atari and the Introduction to Video Games
Define keywords related to the Atari
Describe how the level of technology available at the time impacted the development of the Atari game system
Examine the gameplay features of key Atari games like Pong, Space Invaders, PacMan, and E.T.
Discuss the cultural impact of Atari
Identify the arcade as a precursor to social gaming
Describe how the concept of a high score increased game engagement and appeal
Module 2: Nintendo and Game Boy
Define the key technologies that Nintendo used to create their original NES system and Game Boy
Describe the unique gameplay features and Genres that were pioneered by key NES games like Super Mario Brothers, Zelda, Final Fantasy, and Tecmo Super Bowl
Identify the impact of the Game Boy on the future of mobile gaming
Examine the intellectual property and copyright battles regarding the game of Tetris
Discuss the lasting cultural impact of Mario Brothers
Identify career opportunities as a video game designer and educational paths to enter those careers
Module 3: Super Nintendo, Sega, and Computer Games
Define the key technologies used in the Super NES and Sega systems and how the technology enabled new features in gameplay
Identify various game genres that were furthered in the era of Super Nintendo (racing, RPG, sports, action) and define the key characteristics of these genres
Discuss the rivalry between Nintendo and Sega
Describe early computer-based games and how these compared to console-based games
Identify career opportunities as video game tester and educational paths to enter those careers
Module 4: PlayStation
Define the key technologies used in the PlayStation and Nintendo N64 systems and how the technology enabled new features in gameplay
Evaluate the business decisions for Sony to enter the video game market
Describe the introduction and development of first-person shooter games
Examine the impact of ESRB ratings on the video game industry and compare the ESRB with other global rating systems
Identify career opportunities as a video game writer or artist and educational paths to enter those careers
Module 5: Xbox
Describe the developments in technology and gameplay of successive generations of Xbox consoles
Discuss the importance of networked gaming and how services like Xbox Live changed the gaming experience
Evaluate the business model of console and cartridge (network effects, razor/razorblade, pricing, etc.)
Examine the rivalry between Sony and Microsoft
Identify career opportunities as a video game programmer and educational paths
Module 6: Wii, Kinect, and Active Gaming
Compare and contrast the Nintendo Wii to the other existing consoles and gaming platforms at the time it was released
Describe the Kinect and list reasons why it failed to live up to its initial expectations
Examine key active gaming titles such as Dance Dance Revolution, Wii Sports, and others
Evaluate the cultural impact of Guitar Hero
Discuss the importance of physical activity and the health risks of an inactive lifestyle
Module 7: Mobile Gaming
Evaluate the gameplay and genres of the most popular mobile games
Describe the features and market positioning of the Nintendo Switch
Define the characteristics of a good mobile game (short, addicting, achievement, badges)
Explain the freemium business model and discuss in-game purchases
Describe gamification and how game principles are used outside of gaming for motivation and engagement
Identify potential career opportunities within game app development and educational paths to enter those careers
Module 8: Augmented and Virtual Reality Gaming
Define key terms related to AR/VR in gaming
Describe the historical attempts at bringing virtual reality to gaming
Evaluate the platforms, features, and genres of AR gaming
Evaluate the platforms, features, and genres of VR gaming
Compare the pros and cons of AR/VR gaming to traditional gaming
Identify potential career opportunities within AR/VR game development and educational paths to enter those careers
Module 9: History and Current State of E-sports
Describe the origin and key historical development of e-sports
Evaluate the current scope and size of the e-sports industry
Identify potential career opportunities within E-sports and skills required to work in the E-sports industry
Describe participants in the E-sports ecosystem
Examine factors that make successful E-sport games
Module 10: Contemporary Issues in E-sportsDescribe E-sports and compare what makes them different from typical video games
Describe major e-sports titles, genres and gameplay features
Define skills required to succeed as an E-sports athlete
Identify high school and college programs and scholarships available within E-sports
Discuss whether E-sports are “real sports” or not and if should they be recognized as Olympic games
Evaluate the culture and community within E-sports, including toxicity and gender balance